Godot Engine — Version Reference
| Field |
Value |
| Engine Version |
Godot 4.6 |
| Release Date |
January 2026 |
| Project Pinned |
2026-02-12 |
| Last Docs Verified |
2026-02-12 |
| LLM Knowledge Cutoff |
May 2025 |
Knowledge Gap Warning
The LLM's training data likely covers Godot up to ~4.3. Versions 4.4, 4.5,
and 4.6 introduced significant changes that the model does NOT know about.
Always cross-reference this directory before suggesting Godot API calls.
Post-Cutoff Version Timeline
| Version |
Release |
Risk Level |
Key Theme |
| 4.4 |
~Mid 2025 |
MEDIUM |
Jolt physics option, FileAccess return types, shader texture type changes |
| 4.5 |
~Late 2025 |
HIGH |
Accessibility (AccessKit), variadic args, @abstract, shader baker, SMAA |
| 4.6 |
Jan 2026 |
HIGH |
Jolt default, glow rework, D3D12 default on Windows, IK restored |
Verified Sources
- Official docs: https://docs.godotengine.org/en/stable/
- 4.5→4.6 migration: https://docs.godotengine.org/en/stable/tutorials/migrating/upgrading_to_godot_4.6.html
- 4.4→4.5 migration: https://docs.godotengine.org/en/stable/tutorials/migrating/upgrading_to_godot_4.5.html
- Changelog: https://github.com/godotengine/godot/blob/master/CHANGELOG.md
- Release notes: https://godotengine.org/releases/4.6/